Oracle Text:

Flash When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Mana Value: {1}{B}
Type Line: Enchantment
EDH Color Identity: {B}

Nowhere to Run

4 in Stock (Limit of 4 per customer)

Match it with

Magic the Gathering is a registered trademark of Wizards of the Coast, Inc. Magic the Gathering and all Magic the Gathering images are copyright © Wizards Of The Coast, Inc. All Rights Reserved.
This Website © 2023 Maitre de Jeu S.E.N.C